Sep 18, 2006, 01:30 PM // 13:30
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#1
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Jungle Guide
Join Date: May 2005
Location: Germany
Guild: Servants of Fortuna
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GameStar preview: Riding INSIDE wurms?!
German magazine GameStar have a preview for Nightfall. The preview is mostly the same as the PC Gamer preview (check this thread), but unlike PC Gamer the GameStar preview is available online. It's in German though, so prepare for some babelfish gibberish. There are also a few screenshots that I have not seen before (only scenery, not monsters).
There is one detail about the wurms that caught my attention: The "badlands" are a hazardous area with poisonous sulfur pits. Walking on the ground means quick death. To travel through the badlands you will ride inside (yes, that's what it says!) huge wurms with 3000 HP. This is to protect you from the hazardous environment. Huh, can it be any more hazardous than the inside of a wurm? Not exactly cosy, isn't it? Can I book "first class" to redeem some mileage? You know, first class passengers always sit in the front, near the cockpit, so you may be able to see some impressive jaws, whereas economy passengers sit near the rear end, where it smells like wurm doodoo.
There goes the dream of those who envisioned "mounting" a wurm Paul Atreides style.
Last edited by Tetris L; Sep 18, 2006 at 01:38 PM // 13:38..
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Sep 18, 2006, 02:01 PM // 14:01
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#2
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Lion's Arch Merchant
Join Date: Sep 2005
Guild: Defenders of the Blackblade [DotB]
Profession: E/
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Yeah when I haerd about this I was like "WTH?". But I'm very interested in how it's gonna look . Can wurms travel over ground btw?
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Sep 18, 2006, 02:01 PM // 14:01
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#3
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Hell's Protector
Join Date: Oct 2005
Profession: R/Mo
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Mending shall protect you!
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Sep 18, 2006, 02:02 PM // 14:02
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#4
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Banned
Join Date: Dec 2005
Location: Belgium
Guild: [ROSE]
Profession: A/
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Worm entrance ticket = infused.
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Sep 18, 2006, 02:10 PM // 14:10
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#5
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Wilds Pathfinder
Join Date: Aug 2005
Location: Camp Rancor (Rancour :D)
Guild: I'm a free spirit (that's not what the guild is called, I just am)
Profession: W/R
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Can my necro come? His armor is pretty pointy...
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Sep 18, 2006, 02:25 PM // 14:25
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#6
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Desert Nomad
Join Date: Jan 2006
Location: Good ol' USA, where everyone else wants to be
Guild: Now Plays World of Warcraft on Whisperwind
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Yes but necro's must use the rear entrance.
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Sep 18, 2006, 02:46 PM // 14:46
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#7
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Frost Gate Guardian
Join Date: May 2005
Location: Minnesota
Guild: Onslaught of Xen [XoO]
Profession: R/
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Quote:
Originally Posted by Yanman.be
Worm entrance ticket = infused.
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i can imagine it now
*uninfused newbie get swallowed*
*dies*
player 3: omg noob
player 8: restart and kick -_-
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Sep 18, 2006, 03:14 PM // 15:14
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#8
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Jungle Guide
Join Date: Aug 2005
Guild: [ale]
Profession: Mo/
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Wait, we're going to ride inside the wurms, not on their backs?!
Ewwww. I can imagine wurm saliva everywhere @_@
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Sep 18, 2006, 03:20 PM // 15:20
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#9
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Desert Nomad
Join Date: Dec 2005
Location: The Edge
Guild: Tormented Weapons [emo]
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Yeah, they tell us this in the PCG preview. When you get to your destination, the worm throws you up. Mmmm, worm bile.
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Sep 18, 2006, 03:26 PM // 15:26
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#10
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Grotto Attendant
Join Date: Aug 2005
Location: Kyhlo
Profession: W/
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Quote:
Originally Posted by kimahri
Yeah when I haerd about this I was like "WTH?". But I'm very interested in how it's gonna look . Can wurms travel over ground btw?
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The wurms are for traveling through the "sulfur pits", and take damage when on solid ground (although, with 3,000 hp (?!?) it'll be interesting to see how far a wurm could go!).
You'll have control of the wurm, and have access to special "wurm skills."
I know this will only be a small part of Nightfall, but if it's any indication to the originality of missions and quests as a whole, this is going to be one awesome game!
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Sep 18, 2006, 03:35 PM // 15:35
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#11
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Krytan Explorer
Join Date: Aug 2005
Location: Switzerland
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Quote:
Eine weitere Besonderheit der Instanzen in diesem Gebiet: Ihre Karte wird niemals dauerhaft aufgedeckt. Sobald Sie eine Mission neu in Angriff nehmen, liegt wieder Nebel darüber.
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This is really interessting too I think. I'll try to translate :P
A new Special Thing is that your map will never stay unfogged for long. As soon as you restart a mission, the fog will be back.
Hope I translated understandable :P What do you people think about this? What about the explorer title?
EDIT: Thanks Mordakai I missed that part ^^ Thank god.
Last edited by Farrell-Zander; Sep 18, 2006 at 03:43 PM // 15:43..
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Sep 18, 2006, 03:39 PM // 15:39
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#12
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Grotto Attendant
Join Date: Aug 2005
Location: Kyhlo
Profession: W/
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Quote:
Originally Posted by Farrell-Zander
This is really interessting too I think. I'll try to translate :P
A new Special Thing is that your map will never stay unfogged for long. As soon as you restart a mission, the fog will be back.
Hope I translated understandable :P What do you people think about this? What about the explorer title?
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I hope they are just confused about the "Realm of Torment", which can't be mapped at all?
Otherwise, that would suck big time, and I doubt it's a feature.
EDIT: according to http://babelfish.yahoo.com/translate_txt
"A further characteristic of the instances in this area: Their map is never durably uncovered. As soon as you tackle a mission again, again fog lies above it."
Any idea which "area" this is (if not Realm of Torment?)
Last edited by Mordakai; Sep 18, 2006 at 03:42 PM // 15:42..
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Sep 18, 2006, 03:41 PM // 15:41
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#13
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Jungle Guide
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Swallowed by a wurm? Forget that. I wanna triumphantly walk into the wurms mouth. Just like Jack Sparrow did in the second Pirates movie when he walked into a Kraken's mouth. It didn't eat him. He walked right in its mouth on his own terms!
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Sep 18, 2006, 03:41 PM // 15:41
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#14
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Banned
Join Date: Mar 2006
Guild: :P
Profession: E/Me
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Either way anet should take notes and realize why mounts are sooooooo popular!
need more mounts in the game. I am sure more will come
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Sep 18, 2006, 03:45 PM // 15:45
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#15
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Grotto Attendant
Join Date: Aug 2005
Location: Kyhlo
Profession: W/
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Dreamhunk, you crack me up.
The "wurms" sound great, but I don't necessarily want to see this idea copied in future games.
As long as Anet keeps thinking of new ideas of gameplay like this, though, I think we're golden.
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Sep 18, 2006, 03:45 PM // 15:45
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#16
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Lion's Arch Merchant
Join Date: May 2006
Location: Slovakia
Guild: DVD Forums [DVDF]
Profession: W/
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is there Gray Giant cdkey in Gamestar?
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Sep 18, 2006, 04:16 PM // 16:16
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#17
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Krytan Explorer
Join Date: Jul 2006
Profession: Mo/Me
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Quote:
Originally Posted by Sai of Winter
Wait, we're going to ride inside the wurms, not on their backs?!
Ewwww. I can imagine wurm saliva everywhere @_@
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That made me think of some final fantasy game... number 10 I think, not sure. You fight some big ol' worms who eat one character at a time, then spew them out again. Yummie.
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Sep 18, 2006, 07:00 PM // 19:00
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#18
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Lion's Arch Merchant
Join Date: Aug 2005
Location: Finland
Guild: New Dragons [NDR]
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I have always wanted to ride a Shai'Hulud (a sand worm) after reading Dune But not necessarily on the inside of it :/
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Sep 18, 2006, 07:04 PM // 19:04
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#19
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Jungle Guide
Join Date: Aug 2005
Guild: [ale]
Profession: Mo/
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Since Elona is connected to the Crystal Desert, it will probably be sandwurms we'll be riding in...
http://gw.gamewikis.org/wiki/Image:Sandwurm.JPG
Teeth and all.
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Sep 18, 2006, 07:06 PM // 19:06
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#20
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Lion's Arch Merchant
Join Date: Jun 2005
Location: Finland
Guild: Hoggies fan [club]
Profession: N/
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Quote:
Originally Posted by Tyggen
That made me think of some final fantasy game... number 10 I think, not sure. You fight some big ol' worms who eat one character at a time, then spew them out again. Yummie.
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There was a nub snake in FF7 that did that too. ;|
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